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YongYea·EntertainmentThe PlayStation DRM Situation...
TL;DR
Sony's PS5 DRM panic was overblown — a 30-day temporary license replaces itself with a permanent one after the 14-day refund window closes.
Key Points
- 1.A PS5 firmware update (13.2) introduced a 30-day license timer on newly purchased digital games. Discovered by Modded Warfare and confirmed by modder Lance McDonald, games bought after March/mid-April 2026 require an online check-in, sparking widespread backlash over game preservation fears.
- 2.YouTuber Spawnwave tested the DRM by removing the CMOS battery to simulate time passing. Games purchased before the update (e.g., Crimson Desert digital, physical discs) ran fine, while newer digital purchases failed with a 'Can't verify license' error.
- 3.A PlayStation support response confirmed the 30-day timer, fueling mass panic. It stated the license expires if the console doesn't connect within 30 days and that setting a primary console does NOT bypass the requirement — though this turned out to be incomplete information.
- 4.The real reason for the DRM is to close a jailbreak exploit, not enforce monthly check-ins. Jailbroken PS4 users could buy a game, extract the indefinite license file, then refund it — keeping the game free. Sony's fix: issue a temporary 30-day license during the 14-day refund window, then auto-replace it with a permanent license afterward.
- 5.Sony's complete failure to communicate caused entirely avoidable PR damage. The actual impact is mild — one internet connection required after day 14 to receive the permanent license — but the lack of any announcement led to comparisons with Xbox's infamous 2013 DRM policies and fears of an unplayable digital library.
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